Troubleshooting
Coming Soon
This section is under construction. Check back soon for comprehensive troubleshooting guidance.
Common Issues
Compilation Errors After Import
Problem: Red errors in the console after importing AirPath.
Solution: Ensure all required packages are installed:
- Open Window → Package Manager
- Install missing packages: Entities, Burst, Collections, Mathematics
EventBus Not Initialized
Problem: Error message "PathfindingEventBus instance not initialized"
Solution:
- Create an
EventBusUpdateHandlerGameObject in your scene - Assign the
PathfindingEventBusScriptableObject asset to it
No Path Found
Problem: Path calculation returns null or empty.
Solution:
- Verify start/end positions are within terrain bounds
- Check console for boundary clamping warnings
- Ensure the height provider is properly initialized
Poor Performance
Problem: Frame rate drops during pathfinding.
Solution:
- Reduce grid resolution (Samples Per Dimension)
- Ensure Burst compilation is enabled
- Use IL2CPP scripting backend for builds
Getting Help
If you encounter issues not covered here:
- Check the Changelog for known issues and fixes
- Review the API Reference for correct usage
- Contact support via info@platypus-ideas.com